Resume

Shane Davis
Email: shane@shanedavis.org | Phone: +1 310-480-5420 | Location: Ridgefield, CT

Professional Summary

Dynamic leader with 15+ years of experience in gaming, real-time animation, and enterprise technology, delivering innovative solutions for healthcare and entertainment. Founded a digital innovation company and led transformative projects for global clients, leveraging expertise in motion capture, Unity development, and strategic client management to drive growth and impact.

Work Experience

Founder 2015–Present
Idoneus Digital Inc. Vancouver, BC
& Conceived, built, and implemented a revolutionary immersive and integrated solution for BC Children’s Hospital, improving patient engagement and satisfaction across therapy rooms, gymnasiums, patient rooms, and exercise spaces.

Signature Achievement: Conceived, built, and implemented a revolutionary immersive and integrated solution for BC Children’s Hospital, improving patient engagement and satisfaction across therapy rooms, gymnasiums, patient rooms, and exercise spaces.

  • Identified the intimidating and tedious motion analysis process for children and developed a real-time animation app that allowed kids to engage as animated characters, boosting participation, easing apprehension, and enhancing data collection and results.
  • Founded and led a digital innovation company specializing in interactive and therapeutic gaming for patients in the healthcare system.
  • Spearheaded end-to-end project lifecycles, from concept to deployment, collaborating with healthcare providers and tech teams to deliver scalable solutions.
  • Expanded client base to include a majority of motion analysis labs throughout North America.
  • Developed AR/VR and AI-driven apps for motion analysis labs, delivering user-centric solutions tailored to patient abilities and clinical needs.

Business Development Manager 2011–2015
Vicon Motion Systems Denver, CO
& Navigated strong initial resistance from Apple and Pixar Studios to secure them as pioneering clients for Vicon’s motion capture systems, leveraging exceptional relationship management to drive multiple high-value sales.

Signature Achievement: Navigated strong initial resistance from Apple and Pixar Studios to secure them as pioneering clients for Vicon’s motion capture systems, leveraging exceptional relationship management to drive multiple high-value sales.

  • Drove adoption of motion capture technology across life sciences, entertainment, and engineering sectors, generating significant revenue growth.
  • Managed diverse client portfolios, including hospitals, universities, VFX studios, gaming companies, animation studios, and robotics firms, delivering customized solutions to address their unique needs.
  • Negotiated and closed high-value contracts, expanding market presence in key industries.
  • Collaborated with technical teams to customize solutions, ensuring seamless integration for clients.

Director of Major Accounts 2004–2011
Oracle Systems (Micros Systems) Los Angeles, CA
& Led account management and deployment of a new POS systems for Starbucks across North America and Canada, streamlining operations and enhancing customer experience in thousands of locations.

Signature Achievement: Led account management and deployment of a new POS systems for Starbucks across North America and Canada, streamlining operations and enhancing customer experience in thousands of locations.

  • Led strategic account management for key clients, including Starbucks, Burger King, Pinkberry, Disney Resorts, and University of California campuses.
  • Delivered software, hardware, and cloud-based solutions for hospitality and retail, improving operational efficiency for clients.
  • Managed a team of account executives, driving annual revenue growth through targeted sales strategies.
  • Oversaw implementation of mobile, social, and data management solutions, enhancing client capabilities in customer engagement and analytics.

Core Competencies

  • Technology Innovation: Developed exer-gaming app for pediatric healthcare using Unity game engine and real-time animation.
  • Business Development: Secured multimillion-dollar contracts with small and large private companies and government entities.
  • Client Relationship Management: Developed and cultivated long-term relationships with gaming companies, animation studios, hospitals, and hospitality organizations.
  • Project Leadership: Delivered complex, cross-industry, customized projects on time and within budget.
  • Technical Skills: Developed expertise in motion capture, game design, and programming, including C# in Unity, Python, HTML, and WordPress, alongside iOS app development and POS systems, leveraging 7 years of hands-on experience to deliver innovative solutions for diverse technical projects.
  • Strategic Planning: Created a unique product and introduced it to an unexplored market of motion analysis throughout North America.

Education

Bachelor of Arts in Political Science 2001
University of California Los Angeles, CA